![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhamBeNvhbuPoFMgkgZCW7FPDP7aSdIgJ60J1kglqxAnD5etlsbCiRuJJabsNQvCY4C0FTmpFyh_oXT6EpuhmG2hfdjDOoO4ygDC6TPXyN9jqhxouXP1ozQZnlpZlSALbGVB4oFbIY7NzA/s200/asphalt+payvent+cracks+-+texture._edited-1.jpg)
The right image I chose a sketch filter (notepaper) in PSE 11. I used sliders to get rid of a lot of the specks and to increase the releif. Then I chose a color with color picker and changed some of the larger blocks with the paint bucket. Then I chose the texturizer texture filter. No sharpening was used in either image.
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